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# Eonos As our bachelor thesis project at Nuremberg Tech, Benno Sellin and I developed the Eonos game prototype. Eonos is a narrative design project for virtual reality from before any other narrative VR games were available. The prototype includes one fully playable level, complete with many innovative VR gameplay elements, as well as a professional German voiceover. I was mainly responsible for art direction, level design, as well as Blueprints scripting for Unreal Engine.

eonos-mood-paintingeonos-mood-painting
mon oct 31 2016

# Eonos Concept Sketches I did a lot of these concepts to establish the mood for key locations in the game. As you can see from the screenshots further along in this section, the final in-game graphics use a very similar color scheme and layout.

eonos-mood-paintingeonos-mood-painting
fri feb 17 2017
eonos-mood-paintingeonos-mood-painting
sat dec 03 2016
eonos-mood-paintingeonos-mood-painting
sat dec 03 2016
eonos-mood-paintingeonos-mood-painting
sat dec 03 2016
eonos-mood-paintingeonos-mood-painting
mon nov 28 2016
eonos-mood-paintingeonos-mood-painting
sun oct 30 2016
eonos-mood-paintingeonos-mood-painting
mon oct 24 2016
eonos-mood-paintingeonos-mood-painting
mon oct 24 2016
eonos-screenshotseonos-screenshots
sat mar 30 2019

# Eonos Screenshots One of the key locations in the game is the protagonist's apartment in Eonos, the empty city. The player arrives at this central hub at the beginning of the game. The rest of Eonos takes place in the city surrounding the apartment, so we took the chance for some nice establishing perspectives.

eonos-screenshotseonos-screenshots
sat mar 30 2019
eonos-screenshotseonos-screenshots
sat mar 30 2019
eonos-screenshotseonos-screenshots
sat mar 30 2019
eonos-screenshotseonos-screenshots
sat mar 30 2019
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# Eonos As our bachelor thesis project at Nuremberg Tech, Benno Sellin and I developed the Eonos game prototype. Eonos is a narrative design project for virtual reality from before any other narrative VR games were available. The prototype includes one fully playable level, complete with many innovative VR gameplay elements, as well as a professional German voiceover. I was mainly responsible for art direction, level design, as well as Blueprints scripting for Unreal Engine.

eonos-mood-painting
eonos-mood-painting
eonos-mood-painting
eonos-mood-painting
eonos-mood-painting
eonos-mood-painting
eonos-mood-painting
eonos-mood-painting
eonos-mood-painting
eonos-screenshots
eonos-screenshots
eonos-screenshots
eonos-screenshots
eonos-screenshots