images onlygrayscalefullscreen
cybrgrlcybrgrl
wed feb 08 2023
cybrgrlcybrgrl
mon jan 30 2023
dagger-fighterdagger-fighter
sat oct 23 2021
carriercarrier
tue mar 17 2020
streetstreet
tue mar 17 2020
streetstreet
fri jun 30 2017
survivors-solitudesurvivors-solitude
fri may 02 2014

# Spike Space A messenger delivering bad news arrives at a stranded fleet of spaceships. With this project I wanted to test the limitations of using displacement maps in Blender. I tried to convey a sense of scale and improve my cinematic composition skills. I combined a lot of 2D elements with advanced shader techniques. The clouds and most of the textures are painted in Heavypaint, then brought into Blender. Some of the background elements are also painted textures.

spike-spacespike-space
tue may 09 2023
spike-spacespike-space
mon may 08 2023
spike-spacespike-space
mon may 08 2023
spike-spacespike-space
mon may 08 2023
spike-spacespike-space
mon may 08 2023
spike-spacespike-space
mon may 08 2023

# Phone Sketches I enjoy sketching on my phone late at night! The small format really helps to remove all barriers from wild experimentation. I use a Samsung Note 9.

skinskin
sat feb 11 2023
racerracer
wed nov 23 2022
divadiva
tue nov 22 2022
diamond-patterndiamond-pattern
sat oct 15 2022
samurai-ridersamurai-rider
fri sep 09 2022
rainbow-botrainbow-bot
sat aug 27 2022
nextgennextgen
thu aug 18 2022
wood-featherwood-feather
wed may 25 2022
green-glovesgreen-gloves
sun oct 10 2021
lancelotlancelot
wed aug 04 2021

# Terraformed Environments A terraformer leaves behind tracks on the landscape it creates. With this project I wanted to create cinematic shots with dispacement landscapes and careful use of the Blender compositor. Thanks to Jama Jurabaev for his great tutorials on the topic!

displacement-landscapesdisplacement-landscapes
sat apr 22 2023
displacement-landscapesdisplacement-landscapes
tue apr 18 2023
displacement-landscapesdisplacement-landscapes
tue apr 18 2023
displacement-landscapesdisplacement-landscapes
tue apr 18 2023
displacement-landscapesdisplacement-landscapes
tue apr 18 2023

# Pleinairpril 2022 Sketches Virtual pleinair paintings I did for the PleinAirpril 2022 challenge.

pleinairpril-2022pleinairpril-2022
mon mar 20 2023
pleinairpril-2022pleinairpril-2022
wed feb 22 2023
pleinairpril-2022pleinairpril-2022
wed feb 22 2023
pleinairpril-2022pleinairpril-2022
sun apr 24 2022
pleinairpril-2022pleinairpril-2022
fri apr 22 2022
pleinairpril-2022pleinairpril-2022
wed apr 13 2022
prevnext
cybrgrl
dagger-fighter
carrier
street
survivors-solitude

# Spike Space A messenger delivering bad news arrives at a stranded fleet of spaceships. With this project I wanted to test the limitations of using displacement maps in Blender. I tried to convey a sense of scale and improve my cinematic composition skills. I combined a lot of 2D elements with advanced shader techniques. The clouds and most of the textures are painted in Heavypaint, then brought into Blender. Some of the background elements are also painted textures.

spike-space
spike-space
spike-space
spike-space
spike-space
spike-space

# Phone Sketches I enjoy sketching on my phone late at night! The small format really helps to remove all barriers from wild experimentation. I use a Samsung Note 9.

skin
racer
diva
diamond-pattern
samurai-rider
rainbow-bot
nextgen
wood-feather
green-gloves
lancelot

# Terraformed Environments A terraformer leaves behind tracks on the landscape it creates. With this project I wanted to create cinematic shots with dispacement landscapes and careful use of the Blender compositor. Thanks to Jama Jurabaev for his great tutorials on the topic!

displacement-landscapes
displacement-landscapes
displacement-landscapes
displacement-landscapes
displacement-landscapes

# Pleinairpril 2022 Sketches Virtual pleinair paintings I did for the PleinAirpril 2022 challenge.

pleinairpril-2022
pleinairpril-2022
pleinairpril-2022
pleinairpril-2022
pleinairpril-2022
pleinairpril-2022