Ken Follett's
The Pillars of the Earth

2D Art for the Interactive Novel by Daedalic Entertainment

For The Pillars of the Earth I created ingame backgrounds, inventory items, concept art and other 2D assets.

For this series of artwork I started by modeling a rough SketchUp scene because several different angles of the same location were needed.

Abstract 3D Art

Fractal rendering in Mandelbulb 3D and Python scripting for Modo

Check out this project!